Next up
In short:
- code for shooting and casting spells rewrite;
- orcs added, opponent type: brutes;
- new model of protagonist
- opponent control
New version 1.0.23 is available, also new unit class descriptions and working on the random concept of creatures:
I making Stream as a part of Steam Next! You can take a look, chat and have fun!
https://steamcommunity.com/broadcast/watch/76561198043817865
Demo V 0.2.0 is available!
Still improving the AI player for my creepy strategy. But I have probably a final concept of town screens for an incoming major update.
Working on a new (optional) colour palette (old/new) and improving the AI player to make it more effective in leading all nations (Acedia and Envy are poured commanded). Testing AI requires time so it's hard when new update will be.
The demo is available and you can play 1st level now, soon I am going to update so 2nd level will be too!
Working on improving AI, but here you got a few concepts for commander use and skills with a new character sheet.
The new version is released where I focused on improving the A.I. player.
Also here are some concepts for an incoming major update.
The amount of work was bigger than I expect, But I am returning to this project and I wanna finally start working on a major update.
But before, some small updates for improving A.I.
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