Next up
The new version is released where I focused on improving the A.I. player.
Also here are some concepts for an incoming major update.
A halloween update V1.0.21 available on sale 25%
The demo is available and you can play 1st level now, soon I am going to update so 2nd level will be too!
In short:
- code for shooting and casting spells rewrite;
- orcs added, opponent type: brutes;
- new model of protagonist
- opponent control
Still working on better AI, but in the background, I have improved one biome in the game and am almost done with the new logo and capsule art for the game page.
Also, some people are interested in the city-builder module tot he game.
Demo V 0.2.0 is available!
Because of the incoming Steam Festival of Strategy games, I decided to make this project a major and also because working on AI player takes too much time.
Also, the logo and graphics of the game page may be changed.
Inspired by the cover of Nik Pierumow's book "Aledora", I am working on a new colour palette for my game: 1st current, 2nd experimental.
Also, some concepts for the incoming major update.
Working on improving AI, but here you got a few concepts for commander use and skills with a new character sheet.
Still improving the AI player for my creepy strategy. But I have probably a final concept of town screens for an incoming major update.
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