Game
Incident Report
12 years ago

Jam Launch!


Hello, players and #gbjam entrants! Incident Report is now out in Jam form. It’s pretty rough, and has no music, but it’s definitely game-shaped and I hope you’ll get a few minutes enjoyment from poking and prodding it.

Incident Report is a wave-clearing game - you sweep through a warehouse eliminating threats and then dive deeper to the next level. With each level, the difficulty increases and you’ll find new enemies - and potentially new weapons - to tangle with.

Originally, Incident Report was going to be a game with a defined start and end, and the missions you played would be like little chunks of what the game ended up being. Each mission would be bookended by little dialogues with choices to make that would branch the missions, to add variation a little bit. In the end it proved too much for my week - I cut it and made it an endless shooter. It works just fine! But I’d like to make that branching game someday.

Thanks for taking a look at Incident Report. You can keep in touch via Twitter - @mtrc - or find more of my games at cutgarnetgames.itch.io



0 comments

Loading...

Next up

Just a Pico sprite

So here's the first of the zodiac signs i will make for the next weeks.

Update 2.627

New challenges & new effects!

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror

Got some fun collectibles in our game, Path of Kami!

Annie of the stars

Super Sonic Pixel art.

Art made for my friend @ungerbibs . Much love for this <3

Knocked down + Get up animation