Game
Fazbear Frights: The Agonizing Ones
4 years ago

January 2021 FF:TAO News (with TL;DR at the end)


Hi everybody! First of all, I wish you all a happy 2021!

As you've probably noticed, I'm pretty quiet with the game right now. That's because I've slowed down on it. It's a bit hard for me to find some motivation right now, and I had a bit less time with my exams going on and all that Christmas & New Year stuff. Yet, the game is definitely not cancelled!

What cause to be less enthusiastic about what I made is the fact that I find my project a bit lackluster. I need some time to rethink it to find something interesting to add. I'd like to make the gameplay more diverse, to make it at least a bit unique. With that said, I'm totally open to suggestions, so if you have any idea or things you'd like to see in this game, feel free to leave them down there! I still can't find out how I could add the animatronics from books 4 & 5 to the actual game, I think I need to make the map bigger

Also, I'd like to release a demo version once I have something nice to share with you all. Yet I don't want to give myself any release date or deadline, 'cause I don't want to feel pressured to release it. I'd rather take time to make something I'm really happy with. Don't expect something phenomenal, I'd just like FF:TAO to be a decent fangame that you will enjoy playing

TL;DR: The game progresses slowly, but will eventually be there. No release date given or estimation, I'm scared of deadlines And I'm ready to read about any suggestions!

Thank you very much to anyone who will take the time to read this, and once again, have a great 2021!

(For more details about the FF:TAO game, check the game page here: https://gamejolt.com/games/fftao/531602)

~@AntoMelon



0 comments

Loading...

Next up

So all cameras are functional and you can switch between each and every one of them! I really like the way it looks and I'm quite proud of what I achieved :D

I keep working on FF:TAO and will update you about my progression! Hope you are hyped! :D

YAARRRG! Foxy's mechanic should be fully implemented and I'm now playtesting it! This means that almost everything in the main nights is completed!

(Also new demo patch that corrects a bug where Plushtrap would struggle to leave CAM1)

So I finally added the doors, and I started adding the renders to the cameras! Soon I'll start working on the AI, I'm so excited! :D

Credits:

Spring Bonnie model: https://www.deviantart.com/thudner Eleanor model: https://www.deviantart.com/ludomcraft

(I forgot them, my bad :x )

Fredbear's Family Diner

So I continued working on the Animatronics AI, they're almost done! I also set up more sound effects, and added a game over screen! The mechanic will be displayed here, but I don't want to reveal it yet! :D

Credits will be in the pinned comment!

kitchen

I'm back once again to make progress on the game! I finally had some ideas for the tasks, so now I just have to model and code everything, and the game will be almost complete! :D

I don't really know how long it'll take, but I'll keep you updated! :)

This has to be one of my favorite renders I made for FF:TAO yet! Don't they look so ominous? >:)

Revamped title screen! Small demo update coming soon!