Next up
This has to be one of my favorite renders I made for FF:TAO yet! Don't they look so ominous? >:)
So today I've drawn the map to navigate the cameras! It isn't functional yet, but i think it looks really cool! Here's a little preview :D (It may seem small on the preview, but I think its size is really fitting)
More news might come in a few days! :)
Task 3 is approaching completion! Some more news for FF:TAO
Revamped title screen! Small demo update coming soon!
Here's a sneak peak of the office in game. (Ignore those colored squares...)
YAARRRG! Foxy's mechanic should be fully implemented and I'm now playtesting it! This means that almost everything in the main nights is completed!
(Also new demo patch that corrects a bug where Plushtrap would struggle to leave CAM1)
I'm back once again to make progress on the game! I finally had some ideas for the tasks, so now I just have to model and code everything, and the game will be almost complete! :D
I don't really know how long it'll take, but I'll keep you updated! :)
Sleeping
So I finally added the doors, and I started adding the renders to the cameras! Soon I'll start working on the AI, I'm so excited! :D
Credits:
Spring Bonnie model: https://www.deviantart.com/thudner Eleanor model: https://www.deviantart.com/ludomcraft
(I forgot them, my bad :x )
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