Next up
The results are in... This will be the new Charlie design + the baseline for overworld character sprites going forward!
It's been a while since our last update so here, have a work in progress of a room for The Twisted Ones portion of the game (room layout is not final).
Inventory works! (Also changing up the style of overworld character sprites to not have outlines. Tell us what you all think!)
Updated the visuals of some shaders that'll be used for the UI of the game! It'll add some much needed style we think!
The shader allows for Color Bleeding//"Leaking" (The most prime example/showcase is the Rainbow text character's text & the credits!)
Final visual iteration of the cutscene that we posted before yesterday! We wanted to improve the old iteration due to after posting, we were like "Why must we see the flaws after posting..?" and so we refined it! (Still no audio tho, just visuals...)
Decided to showcase a wip boss alongside the music for said boss (Outside the Closet) in this video! You can also listen/watch it on our YT channel (for convenience sake): https://www.youtube.com/watch?v=sTUGGOe9G1Q
We know we've posted this a few hours ago... But now it has... AUDIO! SOUNDS! NOISES! And all that fun stuff! Anyways, with that out of the way, time to finish that William battle that we've been procrastinating on finishing... Just... After we sleep...
"How do we make music?" ~ Someone on Discord "Well ya see-" ~ Us *Gestures at our LMMS project (aka a nuclear reactor control panel)*
Work in progress of the Mall interior for Act 2! (Note: Lighting and Post-Processing are done in-engine, this is just the raw sprites...)
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