
Next up
TL;DR: We've hit a snag with this game's art, We're slowing down on trying to push out more posts, A rough look at the gameplay loop, and more music is in the pipeline! (Also this is a long post so be warned... We like our Wall of Text info-dump style!)
Currently working on polishing up some placeholder artwork for the first demo, after that it's polishing up the main menus! So in the meantime here's some minor sprites for the game: - Charlie & Jessica in their PJs - Jessica Cutscene artwork!
Some of the battle status effects enemies and allies can give to each other! (Along with a wip enemy for the game in the second image!)
Working on animating some phase transitions for the previously shown "Dream Boss"! (Haven't gotten around to coding the transitions in-engine yet... That's next on our "To do" list.)
Jessica's sprite compared to Charlie's sprite.
"Knock Knock"
Updated Act 2's primary battle theme: https://www.youtube.com/watch?v=4keRIuMnp4Q
Back at it again with LMMS fusing with our ADHD in GUI form...
Ref sheet for one of our original game characters.














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