Blood has been added to the game, and erupts from dead dragons. This will be a feature that can be toggled in the future.
All dragons have health and receive damage depending on their type. For example, the Ice Hatchling receives higher damage from explosions and fire attacks.
Goblin Princess now uses Molotov as her secondary attack. This is a glass bottle that shatters on impact and sends out small flames.
Player now receives damage and has indicators of when the player is receiving ongoing poison damage, frost damage, or burn damage.
Fire Wyrmling destroys most blocks with fire attack (preventing attacks from being blocked by terrain)
Destroyed terrain now drops rubble of the appropriate type, and may be destroyed by sword.
Game is reaching a point that it can be released soon.
Needed for Release:
~Backgrounds
~Main Menu
~HUD System
~First Actual Level
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