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Varminal
1 year ago



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More progress is being made! We got the new directional movement sprites fully animated and implemented now, and they really do hit different in motion, don't they?

#Varminal #indiedev #MarioandLuigi #ScreenshotSaturday

So, do you guys think we maybe have improved the art a bit lately...?

"Hunter Chronicles: Tara and Vyn" returns under a new name and logo!

We planned this change for a long time, and it's not the only one!

Look forward to further updates, where we'll reveal a new look for the game, new character designs and more! #Varminal

Our main duo, from 8 directions.

#Varminal #RPG #MarioandLuigi

The facelifts keep coming, and so does the game's progress! Take a look at our vibrant new tileset for the sewer area, as our duo jumps on through in a fully functional 2.5D engine, all coded by our skilled programmer, MaxL0s!

#marioandluigi

Tomorrow.

More overworld progress! Finally, one of the enemies is in, and able to notice and chase you! They're not yet interact-able, but that won't be for long.

#Varminal #indiedev #screenshotsaturday #marioandluigi #jrpg #rpg #platformer

Updated designs warrant updates to the game's sprites as well!

The graphics our latest demo used were over 2 years old, so it was high time for one last change!

The new sprites are bigger, more fluid, expressive, colorful, and simply look better!#Varminal

Starting off the new updates, we're showing off the new looks for our main characters: Tara and Vyn, as well as some major supporting roles!

Some of the designs got updated to better suit the story and the characters!

Do you see the differences? #Varminal

2022 vs Now... #Varminal #IndieDev #RPG #MarioandLuigi

The character sprites aren't the only thing that look much better - thanks to our new tile artist Gardy, the environments also got a massive upgrade!

The difference is night and day, isn't it?