
Just 1 day left until the latest Nancy Drew game “Mystery of the Seven Keys” releases! 🔑
Here's another key I made in #Blender inspired by one of the games!
Next up
#Devruary Day 9: What's your favorite part of game dev? As I've mentioned before, I love being able to create my own worlds to explore!
I also really like sound design, it's a fun way to add a lot of detail to the experience.
#Devruary Day 4: What keeps you making games when it gets tough?
I love creating worlds (just like the games I mentioned inspiring me), so sometimes the motivation is being able to see those worlds come together and explore them myself! 
#Devruary Day 16: What feature almost broke your game?
Moving things in pixels per second almost broke our game... When testing the game at 120fps everything moved in double time, so I had to add extra math to each line of code to calculate frame rate 
Not quite sure what I made with one of my students in #Blender today... But it's something 
Some renders I made a while ago.
Goodnight!
#Devruary Day 12: What tool or plugin saves you the most time in game dev? The Node Wrangler Plug-in for Blender saves me loads of time setting up materials! You just select your textures and with one click of a button they're all connected and set up! 
Made this other-world scene in #Blender yesterday to use as a background on my website I'm making! Somewhat inspired by No Mans Sky
I quite like the way it turned out, especially for only a few hours of work
What do you think?
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
#Devruary Day 10: How do you usually plan a game dev project?
I often make checklists and sketches on physical paper and white boards, and I also prototype the game.

















0 comments