Next up
Worked even more on the UI and brought the previously functional Overdrive Gauge (up to 3 OP) for a future fight between Idyll and his best bro here! Inspired by the fights Sora would have with his friends on the beach in Kingdom Hearts!
I made this cute model cause I started to stream on Twitch recently! I dunno how often of a habit this'll be yet, but I'm mostly gonna focus on Godot shaders and general game development, pixel art/animation, and the occasional Switch 2 game or two.
WIP! You can do a lot with Godot control nodes! Set up a few windows with some of my favorite shaders and point lights for a dynamic scene and background designed to look like the inside of a moving train--complete with window being pelted with rain!
Welcome back to Esmarna XP!!!! There are new things about this game I would like to talk about! I'm officially BACK to making this game! (more info in the article)
The momentum bar will replaced by the Overdrive Gauge. More baseball theming I couldn't do before! I filled it with Baja Blast.
So the NookComp is fully working right now with: Critterpedia, NookMail, Catalog and Bell Bank.
Also Postal system with the Mailbox and Post Office is also working and is hooked up into NookMail on the computer!
This is just a video to show you guys :)
Changed the battle UI drastically again--hopefully for one of the last times!
LETS DO THIS! Enemy targeting redone and ready to go! Even adjusts for monster size.
just testing out my Caterpillar System in rpg maker 2k
This took me kinda long to make using only events ngl
Ha! Heh! Heh! Ha! It's over!













0 comments