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Have you been waiting for a tiny game? Well, the wait is over!
the movement script isn't right, but the camera's working!
Just put this sprite in the game and it turned out pretty well. I'm going to try to put a restart button on the fail screen. fingers crossed that it works!
Little update of everything:
Portals are tough to make, and it's taken a few days to figure it out. I had decided to take a short break from the complexity and got wrapped up making a tiny maze game. It's pretty fun :)
making a humanoid, today
Lil' Shooter:
made some progress with a new enemy sprite :P
Finally got a move script going. This has double jump and running along with a three second stamina. There's a little lag that spikes here and there, probably due to so many 'Time.deltaTime's running. I'll try and fix it a bit later on. Here's the script:
here's the camera script and what got changed on the movement script
(if you use it, make sure to have a parent object with a camera child, and a parent player object with a player child. use a character controller)
Arm can now hold cube. Now, we need to increase its spin and yeet this outta existence










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