Game
π™π™šπ™˜π™-π™ˆπ™–π™œπ™žπ™˜π™–π™‘ π˜Όπ™©π™©π™§π™–π™˜π™©π™žπ™€π™£β„’ - The Magical War Collection
2 months ago

Just realized that WASD could still be utilized while also having the arrow keys for movement.

So, for TMA: TGF, instead of using F for blocking, you'll use W instead since you can't shoot (S key).

You think that's a good idea?

~

Article for more info.


Also, since The Grand Finale is getting closer to its finished state, I'll be having the last stage mostly boss fights. Possibly 5 or 6 fights total with different music cues so that there's different vibes.

The last stage will be Mahou Computers again just like the 2nd game, accept it's in a completely different area inside the building, so there's going to be light textures.

image.png

And remember these 3 guys from the first game?

image.png

I'll be porting them to the 3rd game with extra animation and stuff. So, they'll be back to have Sarah fight them once more, then those 3 will go against the final boss.

For some reason, these 3 guys I created are quite iconic, and I may have accidently put in 3 different personalities. Like for Blizzard, he talks normally. FlameWard's speech is more minimal, and then Sparkster is completely silent.

But yeah, pretty much all I have.

Β  2 votes Voting finished



0 comments

Loading...

Next up

I know a lot of you guys love to listen to music, so TM-Attraction welcomes you the Sound Test screen.

Oh no…

My update work for Tech-Magical Attraction: The Grand Finale is nearly finished. Just need some finishing touches, Gandi extensions, and it's ready to be published.

Roaring Knight: Crossover (Tentative Title)

[WIP 01]

Extra details for upcoming boss fights for TMA: TFG. Each room has its own design for each one of these guys.

I beg you would love the environments of these.

Ricky Rabbit's Seasonal Flavoritiez! Season 3 Episode 13 (Wet Dry roundabout)

The ice Blizzard dude is back.

For some reason, there's somehow a bug in Gandi IDE that adds a short silence at the beginning of your audio.

I didn't change anything to the sounds at all.

I'll release an update patch (v3.1) to fix this issue and another menu issue as well.

Yo Codin House Office

Currently in the works.