Game
FNaF World XL
3 years ago

Kinda Important poll:

Roulette powerup mechanics


Figured I'd check and see what everyone would prefer, since there's honestly two obvious ways this could go.

(Note: some values below may be subject to change.)

Option 1: The roulette gains more choices, with the final tier allowing all 52 characters to be picked from

Option 2: The roulette shifts the selection range, with the final tier focused mainly on characters 25-52

Option 3: The choice is left up to me. Not sure how much of a good idea it'll be, but I might cook up some neat twist if this option wins out.

  45 votes Voting finished

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This whole "making a new battle frame" situation does give me an excuse to add some things I had been putting off for far too long.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

The more things change, the more they stay the same.

While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.

I know it's completely unintentional, but I swear this is the universe trying to convince me to dig my old handiwork out of retirement and do something with him.

New look, new direction.

Can it be done?

(Also, Happy New Year)

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

Suppose it was about time that some of these skills got a little extra kick.

Suppose it's rude to come back doing polls without showing some sort of progress for it.