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Kirbin's Amazing Adventure has finally got its first ability, BEAM (in all capitals for the record), it's still a bit buggy but it's cool. HERE IS BEAM:
KIRBIN'S MAIN UI HAS BEEN IMPLEMENTED!! (DON'T ASK ABOUT PAPYRUS)
The sensitive damage has been fixed and the background for level 1 is being implemented Kirbin's hit animation has been decided to look like (ignore the low quality):
The foundation of Kirbin is complete and now all that is left is U.I, lots and lots of level design, bosses, multiple enemies, abilities, music and polishing. Here is a little peak at what the game will look like (ignore bad music (only temporary)):
KIRBIN'S WORLD ONE MUSIC IS IMPLEMENTED!!! (LOUD WARNING)
Chiaki Nanami!
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
a drawing I did because I was bored😪. But I love how it turned out.😊










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