Game
Koppy Kopsocks

5 months ago

Koppy went through many changes, every look with its own personality!

It all started with a prototype Scratch game in 2022, now we're in 2025 with a Gameboy game on its Beta/Demo phase!

Read article to know more about every design and each prototype!


Kangoo Twins (2022)

This was the first ever prototye of Koppy, it had a very different plot, but the concept was pretty much the same.

Koppy started out with red/brown fur since I wanted him to be accurate to actual red kangaroos, while his twin (now redesigned, he will appear in a future entry) is directed to the other types of kangaroos with lighter fur.

kangootwins.png

You can play this prototype on Scratch! (It's not good, like at all, but its there)


Kumper the Kangaroo (2023)

This is the 2nd prototype, the plot was already close to the current one.

Koppy's design is almost exactly the same as the current one, while the sprites on the game still having the brown fur from the palette choosen (which it was the NES palette).

download_-_2025-11-06t153841972.png

I drew more additional artworks in that time:

captura_de_ecr_2025-11-06_142942.png
sketch-1701824788583.png

In this you can also play as a rabbit character (will also appear in a future entry), whose name is "Hopring". This character was originally designed by Shrimpy-9941 on scratch! (Image below is their concept of the character)

image.png

I really liked his concept, so I ended up adding the character as a playable one in the game.

Then later I drew artwork of Hopring:

sketch-1701914629510.png
sketch-1701912696288.png

(People in Scratch really did think that this was jax from tadc 🥀)

You can play this prototye on Scratch!


Kumper Socks (2024)

Then I changed to the GB Studio engine and began developing Koppy in there!

kumper_on_visualboyadvance_1.png

Koppy actually featured a different pair of socks, instead of the usual green/blue he had white socks with blue stripes (which is actually based on actual real socks i have that I use at home!).

He then would be alternating socks in some artworks, but currently he's wearing just the green socks.

sketch-1727280825399_1.png
sketch-1743211771074.png

You can check all of the previous devlogs on the game page.


Koppy Kopsocks (2025)

I changed the name from Kumper to Koppy Kopsocks since it was an easely vandalizable name (just like when Pac-Man used to be called Puck-Man).

Koppy already had his design finalized for quite some time now, while the final artstyle just had been set now.

sketch-1744666143479_1.png

This project has been in a break until october, where the artstyle was pretty much finalized.

koppy_greenalbum_compressed_1.png

And that's it for now! There's MANY MORE concepts I made, but I don't want to spoil too much!

I'll post more of these in the future.


#koppy #kopsocks #koppykopsocks #kangaroo #art #oc #character #design #evolution #gameboy #scratch #sonysketch #procreate #concept #conceptart



3 comments

Loading...

Next up

CAVE LEVEL!

Watch out for spiders... And your step!

Done decorating the cave (with also some slight changes in general), I also changed some of the colours (Koppy's palette now varying from each level, etc.)

This new update might be out soon.

Preview of the new 1st level: Now in vertical! (W.I.P)

If I put every single "1st level" I made into the game now then I'd have a full set of levels already

Also did some changes to the jump mechanic and did a bunch of optimization.

Koppy if he was cool and american and if he had a physical release

Programs used: - Procreate (to draw Koppy & the background) - Photoshop (to edit the box cover elements) - Blockbench (for the inaccurate 3D mockup)

Happy Halloween!

A new special update for Koppy Kopsocks is out! Enjoy this new halloween themed level for this holiday!

Some features that were in development will be added on the next update after halloween.

https://www.youtube.com/watch?v=FTz9HBEt7O0

New update!

- New spawn & respawn effects to the enemies, now it's clearer when and where an enemy is about to spawn;

- Visual indicator to the spiders' movement! (String lines on the background) Now it's clearer to understand where the spiders appear.

Art that I made for my game during the #Devruary challenge!

I didn't got to post these directly to the game page, so here's a post with most of them there!

(Link to the original posts in the article )

1st level almost done!

Coded a new enemy system: they appear in 10 different places, but in reality there's only 4 of them! (It's not clones, that might be impossible on Gameboy unfortunally)

Read more

VERTICAL LEVEL!

Here you have to go up instead to the sides to complete the level (the jump mechanics work much better in this level format!)

This might or might not replace the existing horizontal (normal) levels.

Name change! Kumper Socks is now Koppy Kopsocks.

This name change was made for a particular reason (the same reason as why Pac-Man didn't stick to Puck-man).

The logo will be updated later.

(The 0.4.0 build with the rebrand is now avaliable!)

Watch out! The camera is panning upwards by itself for no reason! (W.I.P)