New
MAJOR: Added the Odd Jobs board near town hall. This board lists requests (in the form of minigames) from villagers. Completing them earns you silver and increased friendship with said villager
One job is available each day
Valentine needs help weeding his fields
Dr. Klaus is looking for a new test subject for… something
MAJOR: Implemented a refined new lighting system
Lighting color at night has been altered for a more cozy feel
Overlapping lighting will no longer appear as discrete circles
Artificial lighting now only pops when the transition to night lighting is finished
Interior lighting should now be more even
MAJOR: Changed the “Music Toggle” option in the system menu to a music level changer. You can change volume levels of background sounds from 0% to 100% (Default: 40%)
ULTRA-MEGA MAJOR: Tamed critters can now follow you on your adventures
You can only have one follower at a time and it may be especially prone to bugs
EXPERIMENTAL: Music will no longer restart upon entering a new area and is instead one continuous track.
It’s hard to explain and should be more obvious in-game. The upshot is you’ll be able to experience the entire track more easily and you won’t get sick of the first 30sec of a song if you frequent the same area a lot
Added a number of new fish and bugs to the demo spawn tables
Improved
MAJOR: Vastly improved gamepad movement by tweaking deadzone
MAJOR: Adjusted initial volume levels to be slightly less jarring
Increased player movement to be slightly faster than before
Modified intro message to be less obtrusive to your first moments with the game
Adjusted Edmund’s schedule so that there’s a greater chance of bumping into him in the demo
Also improved Edmund’s sprite and portrait
Added and improved some snippets of dialogue to encourage folks to check out the shrine south of town
Made some big changes to Pioneer Square’s layout
Added some inspect text to locked doors to make it more obvious that they are indeed locked
Reworked some of Gully Raine’s dialogue (the weatherman) to make his forecasts a bit more clear
Adjusted the trophy background to make it more readable in all resolutions
Made it a bit easier to catch critters by adjusting collision of your net
Added pleasing click sounds to every Journal list
Slightly lowered pause between a trophy showing up and being able to click through it
Fixed
MAJOR: Fixed crash related to butterflies fleeing
MAJOR: Fixed crash when attempting to “Sell All Junk” to Pishky
Added proper “blocking” to the very first room to prevent strange overlap
Corrected the price of the homestead deed
Fixed schedule placements for Tarn and Taswell
Fixed collision for pool table
Fixed an incorrect doorway issue in town hall
Fixed sprite issues when facing west while swinging your bug net
Stopped animating when standing still while stalking
Corrected a large number of truly embarrassing typos
A larger number of equally embarrassing typos still exist, though
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