Next up
Last Week At Silly's Devlog No. 4:
Made room props collideable, NPC dialogue, and some other stuff behind the scenes to make this section run smoother. I will be done with this part for now, I most likely will move on to the nightshift segment now.
"Is she right behind me?"
[...]
"Oh god she's right behind me"
very very VERY early SnS gameplay wip... (ignore the 67 joke)
LWAS DEVLOG 6!! (I NEED OPINIONS)
Last Week At Silly's Devlog No. 3:
Started work on a topdown section, which takes place after you finish stuff in the tycoon. Here you can talk to NPCs and interact with the environment. I didn't implement either yet, this is just a demo for the devlog.
Regarding Fredona's
Last Week at Silly's Devlog No. 5:
Lo and behold, The Office! I know it barely has anything right now, but this is the best I can muster up, as I'm getting busier by the day with schoolwork. Thought this would do a good demo tho nonetheless.




















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