Game
Cavern Extermination: Yellow Endless Sky
12 years ago

Lighting engine tweaks, new weapons, more screenies


I’m writing this at 1:45 in the morning, and I want to go to sleep, so I’ll be terse. I messed with Lightbug, so lights actually look like lights, instead of a glowy thing drawn on top of everything. Since a computer screen emits instead of reflects light, I kinda had to go backwards from reality - light is the absence of dark, instead of dark being the absence of light. Whatever, it looks good.

I added two more weapons and tweked the existing ones, so that’s good and there’s a screenie of one of them below. Also I think I messed with the AI and stuff.

I’ve got a plan. Hurrah. But I’m not telling you because I’m tired. I’ll also probably maybe cull the screenshots later this week, because I changed the res. And I’m working on an updated background.

And somebody rated my game five with kudos on the gameplay and storyline. I’ve not added a disto yet - I mean I like the five, but…

ugg

anyways

Good night.

(that wasn’t terse)



1 comment

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Runestones: from concept to in-game model🗿

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Just a Pico sprite

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

Respect (Only TLOZ Players Will Understand)