Next up
making a humanoid, today
here's the camera script and what got changed on the movement script
(if you use it, make sure to have a parent object with a camera child, and a parent player object with a player child. use a character controller)
trying to make a jump script, forgot to implement gravity :0
Lil' Shooter:
the movement script isn't right, but the camera's working!
working on an spinning arm that'll hold a cube and yeet it out of existance
Are you willing to save the planet?
Just put this sprite in the game and it turned out pretty well. I'm going to try to put a restart button on the fail screen. fingers crossed that it works!
Arm can now hold cube. Now, we need to increase its spin and yeet this outta existence
Finally got a move script going. This has double jump and running along with a three second stamina. There's a little lag that spikes here and there, probably due to so many 'Time.deltaTime's running. I'll try and fix it a bit later on. Here's the script:
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