Game
Lime Rises
10 years ago

Lime Rises Alpha Biweekly Update #1


First update for my WIP game featuring a lot of new ascethics and behind-the-scenes updates to how the game runs!

This includes:

  • An actual menu screen

  • Animated crosshair that can be toggled on/off in the menu screen that replaces the mouse

  • The addition of a cooldown to the cover system so you can no longer spam the button to give reloads and cover at a heightened pace

  • A slightly buggy pause button (Press P)

Bugfixes:

  • Fixed the Dragonfruit Ninja giving a null pointer exception on death

  • There wasn’t enough content in the first build to warrant many bugs that needed fixing

I accept all helpful feedback in the development of the game!

Look forward to new additions in the future!



1 comment

Loading...

Next up

"Our work is never over" they said.

Rockin the Guitar, an Axe like Guitar I made for my Uni project

An infected room from the second part of Cybel ! Are you up for some cleansing?

Regional Bulbasaur. #Pokemon

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

A sneak peek at the new OST, can you guess what this song will be used for? 🤔

It's old and it glows. Experience the nostalgic tile-matching puzzle game in it's new glory!

Game : https://gamejolt.com/games/colortris/499578

ColorTris gameplay - Peach squares

______________________

Music : https://soundcloud.com/the-musical-ghost/ghost-kozmos-tetris-the…

Pigs can push buttons for you!

#gamedev #pixelart #screenshotsaturday

Don't forget to wishlist Toodee and Topdee on Steam!

https://store.steampowered.com/app/1303950/Toodee_and_Topdee/