Game
Carnage in Space: Crucible
1 year ago

Linux/Steam Deck support (v2.1.1)


Finally! I had planned since I started this project to support all of Windows/Mac/Linux, but I've had a variety of struggles getting the Mac/Linux versions to work properly. Recently, the Construct 3 engine has introduced new tools to export modern builds to each OS separately, so I've given these a try and they appear to work.

Steam Cloud should work as expected, so your saves can carry over seamlessly between multiple PCs on different operating systems.

And yes, macOS support is still on the table. I plan to get that added eventually.

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Changelog

== Interface ==

* Pressing the cancel button will now exit out of the Move list screen

== Internal ==

* Changed some internal code to allow for cross-platform compatibility



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FINAL UPDATE: Kodon and More

Carnage in Space: Crucible is now out of Early Access!

I've been retouching several things in the game that could use a little more love before release.

Among these is the nanotech system! You now get a flashy popup (with confetti and everything) when you unlock one, and the icons are also resigned.

HEEEEEE'S BAAAAAAAAAAAACK!!!!!!!!!!!!!!!!!

For those who don't know him, this is Crimson. Nightmare's darker side. The most powerful being in the setting.

If you want to fight him, you're going to have a very, very bad time.

It looks like it wants something.

There's more!

Crimson doesn't know the meaning of overkill! Just how many attacks does he have at his disposal?

I'll give you a hint: More than this.

We haven't even seen his specials in play yet...

Just a post to say Hi and that the project is still alive, even if I didn't post for a full year Things have been slow because MonMae's dev was working on his own game Dokimon Quest; so MonMae was on hold. Hope to see some update in the coming months.

BOOM.

This is Crimson's final attack, Entropy Bomb.

This is what happens when Crimson runs out of patience and is done playing with you.

I'd wish you good luck, but I don't think that's going to help.

Aaaaaaaaaaaaaaand we're still at it!

Special number 2: Javelin Fusillade.

That's quite a lot of javelins. And a lot of explosions. I don't think this guy is ever going to calm down.

Ludum Dare 57 has started so I'm going to shelf this game for couple days to focus on the jam. While doing that, here are some new shots to show for today's #screenshotsaturday:

Reminder - Carnage in Space: Crucible is finally releasing in just 4 days! Here's the last trailer for anyone who hasn't seen it yet.

I can't wait to share it with you all!