Game
Carnage in Space: Crucible
1 year ago

Linux/Steam Deck support (v2.1.1)


Finally! I had planned since I started this project to support all of Windows/Mac/Linux, but I've had a variety of struggles getting the Mac/Linux versions to work properly. Recently, the Construct 3 engine has introduced new tools to export modern builds to each OS separately, so I've given these a try and they appear to work.

Steam Cloud should work as expected, so your saves can carry over seamlessly between multiple PCs on different operating systems.

And yes, macOS support is still on the table. I plan to get that added eventually.

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Changelog

== Interface ==

* Pressing the cancel button will now exit out of the Move list screen

== Internal ==

* Changed some internal code to allow for cross-platform compatibility



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FINAL UPDATE: Kodon and More

Carnage in Space: Crucible is now out of Early Access!

Reminder - Carnage in Space: Crucible is finally releasing in just 4 days! Here's the last trailer for anyone who hasn't seen it yet.

I can't wait to share it with you all!

Chapter 6 (K) is DONE! Kodon's story is nearly at a close.

A lot of work has gone into the game in since my last post, but we're deep into SPOILER territory, so all you get is a single out-of-context screenshot.

I'm not sorry.

(So close to release! AAAH!)

It looks like it wants something.

WE'VE GOT A RELEASE DATE, BABY!

It's been a LOOOONG time coming - this game's been in development for OVER 8 YEARS and I couldn't be more excited to share it with you all in just 24 days!

Just a post to say Hi and that the project is still alive, even if I didn't post for a full year Things have been slow because MonMae's dev was working on his own game Dokimon Quest; so MonMae was on hold. Hope to see some update in the coming months.

HEEEEEE'S BAAAAAAAAAAAACK!!!!!!!!!!!!!!!!!

For those who don't know him, this is Crimson. Nightmare's darker side. The most powerful being in the setting.

If you want to fight him, you're going to have a very, very bad time.

There's more!

Crimson doesn't know the meaning of overkill! Just how many attacks does he have at his disposal?

I'll give you a hint: More than this.

We haven't even seen his specials in play yet...

Ludum Dare 57 has started so I'm going to shelf this game for couple days to focus on the jam. While doing that, here are some new shots to show for today's #screenshotsaturday:

I've been retouching several things in the game that could use a little more love before release.

Among these is the nanotech system! You now get a flashy popup (with confetti and everything) when you unlock one, and the icons are also resigned.