
Live Battle Grid System I'm working on for rpg maker engines (mv+).
I post frequently on twitter: https://twitter.com/synrec_kaisyl
Next up
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
This is an obstacle which teleports randomly and can damage enemies if it appears on top of them.
The battle system takes inspiration from megaman battle network but functions as its own system.
Summoning system for Juno Full version, still needs some optimization so it's a while again to go but I'm gonna use it to implement some unique mechanics.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Summoning system coded into Juno for the full version.
Skill set for rebecca union not final.
Big news! @pm-studios has joined Game Jolt! They're a video game publisher who love physical gaming and do their part to keep it alive!
Welcome them to Game Jolt by giving them a follow.
Battle Scene Clip from Juno
Finished designing this area, just gotta add a ton of polish to it right now
It’s like…really really hot outside 🥵
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
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