The biggest pain in the @ss at the moment are the loading times, I kept not wanting to use external resources because it made the game not feel like one neat package anymore. Now with this map becoming massive for game maker standards and all these quite hq textures stuff has slowed down. So I’ll first have to externalise those resources, after that I’ll be able to work faster anyway. Also planning to make a small trailer, displaying some character movements and environment.
added: 3 h later
And done! pretty much, there’s more to be done really, but the loading time has been reduced a little. Game runs at a full 30 fps constantly, hope it stays that way when I add more A.I ( more like A.S : artificial stupidity due to game makers limitations ). I’ll continue building the city, it’s ~80% done, should be finished soon, then I’ll add some life to the streets, then I’ll make a nice little trailer.
3 comments