Game
Tsalagi

6 months ago

Lots of modeling the last few days. Got some houses made, remade some of my terrain blocks (rebuilt the harbor), and started on the NPC models. Also worked on the battle system and the follower system, now with 1/10th the code but 10x more efficient




0 comments

Loading...

Next up

Today's accomplishments include a rather smooth state machine, a functioning opening cutscene, and name input. It's not pretty, but there aren't any bugs

Art day today. Did a little messing around with the cupboards and some furniture. Got a wine cellar, shower and tub and such. Probably redo appliances, spiff them up a bit Once I get all the major stuff in, then I'll go through and build the levels

Decided to do some work on the save/load. Name, Chapter, and even Total Play Time CORRECTLY FORMATTED Will work on the chapter banners later. Free time formatting code below

Our 2024 Advent Calendar has opened! Day 18: @Otis_Le_PoOtis is the Creator of Bondeeā€™s Barnyard and posts updates about their dev journey and their work on the sequel!) Accept the quest and give them a follow to get Coins and a seasonal sticker!

Basically just made today a Database day, so here's a screenie of the player talking to the local fisherman

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

With exception of some minor odds and ends, the home interior sheet is finished, which means I can start on all the levels. The next house (level 9) is an old farmhouse, the kind that had a bazillion rooms

Doing some designing of the main village, mostly so I can get some connections in and get the next part of the opening cutscenes roughed in.

@Miles_Games is a Jolter to Watch! They post great game dev updates about the holiday-themed platformer TEAM SLAY-BELLS! Follow them before the quest ends on December 24 and you'll get Coins!

Battle State Machine is working Player chooses what to do, enemies choose what to do, and they even have variable rates of attack/defend/flee. Next step will be to actually start dealing damage