2 years ago

Made a new christmas render with the characters from #BATIM. Festive! I made one last year so I've decided to keep up my little trend. I have a lot of fun making these. See you next year haha :D #Bendy #Joltidays #Christmas #SFM #SourceFilmMaker




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not the best example photos considering how much I've added since I took these this morning but, another day on my course and a BUNCH more progress. With how its coming along I might consider releasing it on here

Errr I haven't really posted much here, I'm trying I swear. I'm learning to do much better and accurate ps1/psx style low poly models as that's the design I'd like this game to be in. I'm following a couple tutorials. Here's what I've made.

more development, coming along nicely. I've got ambitions for what I want to do next but the tutoring part of my course ends tomorrow and i'm busy all weekend. Deadline is this upcoming monday. Maybe potentially in the future I'll add more to this game

join the dark puddles.

well that didnt take long

le traffic cone

been a while since i posted any updates, modelled this little....thing... idk what it is. I searched up pizza kitchen equipment and this showed up. Not showing textures cause I'm not 100% happy with how its turned out so just the wiremap for now :D

so I accidentally made the game look flipping amazing

literally look at these screenshots

my cpu is dead because of how many material editors I had open lol :(

fullscreen for best view

EDIT: HOLY DAMN THANKS FOR THE FEATURE IN THE BATIM AND UE4 COMMUNITY

I'm currently doing a game development course, taking a chance with #unity is pretty interesting considering I abandoned it a long time ago. I made this environment as like the inside of some transport space ship or something idk, give me any opinions