Game
A Night in Cranium Crypt

3 years ago

Made a new thumbnail for the GJ page, featuring our brave hero/security guard, 'Fraid Franky!

When asked for comment on his new post, Franky was quoted as saying "HELP!!! HELP!!! GET ME OUTTA HEEEEEEEEEEERRRRREEE!!!!!"




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Work on the office is going much faster than I expected! The next step is probably gonna be actually laying the groundwork for the mechanics n such.

Who do I see rising from the depths?

I CHANGED MY MIND LIKE THE DAMN FOOL I AM! I realized rather than internally screaming over an engine I don't understand, I can just switch to Godot and have a much better time. Here's a looming orb cuz why not

Here's the cams system set up! Since I'm at a spot where I'm thinking about mechanics, I wanted to get feedback from the community. Please tell me what common mechanics you CAN'T STAND to see in FNAF style games. I want to try and avoid the easy mistakes!

This is the start of our devlog, and I am proud to reveal the first of the monsters created for this game: the Gardener! She's always watching from somewhere in the crypt, and you'd best be sure not to get caught in her vines!

"Our work is never over" they said.

Just a Pico sprite

Werehog transformation process. #sonicunleashed

Strange Umbrella

Finished work on the emotions of a new character for the tank universe