
HellHome Game Studios @HellHomeVG
HellHome is a brand new development team consisting of a few tired bitches with loads of inspiration. We'll hopefully be delving into all types of genre, be it horror, RPG, action, you name it! We've got a few huge passion projects in the works as we speak, so stay tuned for when we share those w/ you! That said, we are all VERY new to this, so be patient please...
Been trying to work on modelling on/off. Hopefully I'll have something to show off soon!

Loading...Here's the cams system set up! Since I'm at a spot where I'm thinking about mechanics, I wanted to get feedback from the community. Please tell me what common mechanics you CAN'T STAND to see in FNAF style games. I want to try and avoid the easy mistakes!

Loading...Work on the office is going much faster than I expected! The next step is probably gonna be actually laying the groundwork for the mechanics n such.

I CHANGED MY MIND LIKE THE DAMN FOOL I AM! I realized rather than internally screaming over an engine I don't understand, I can just switch to Godot and have a much better time. Here's a looming orb cuz why not
Only now realizing I haven't put an update here since starting this page, so I feel I should clarify, this isn't getting abandoned or anything. but I'm not really gonna work on it 'till I've got some better edumacation. So like give it a year or so.


