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iioi 13
3 years ago

Made simple autoplay feature, helps debugging. There is a plan to implement user's AI code to control your player online. Then simulated AI tournaments!




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render random 3D blocks

Making new weapon tonight: UZI. World ray-cast function is landed, but still is not optimised enough :) Tiles are OK, but still need something smart to do with loose-grids

POV: You’re a black cat watching a human make a game about a black cat.

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

[iioi] 1.0.25 is out!

▶️ Play with friends https://iioi.herokuapp.com

🗒️ Map generation, crit damage, respawn screen, smooth text, more NPC, various fixes and improvements!

🦴🦴☠️🦴

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Game 13 fix release v1.0.10: https://grtc.herokuapp.com

Tired of searching over the weekend, fix render object's occlusion, fix overflow de-sync, fix join start state

I’m adding gamepad support and building a brand-new UI from scratch. Here’s a quick look at the progress!

If you enjoy indie dev content and want to follow the journey of Cat Survivors, make sure to subscribe!

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

i made two sandwiches