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93
3 years ago

Made some progress on enemy movement behaviour. These Nyablins can patrol and wait by things, like this new camp fire!




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Making good progress on the dialogue overhaul. Proper quest text, objectives, dialogue options, rewards, all in one box! Actual trackable quest objectives too.

I've been considering a smaller project to start with like this one here. To potentially help with funding (grants / publishers) for the main game. What do you think?

I polished up the demo here: https://maytch.itch.io/killer-maid-service-prototype

Here's a tour of the boat! I'm going to need a bigger dock... and figure out how to not have water clip through it.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Memora Wanderer Title Screen Progress!

@JotaDev is a Jolter to Watch and the most crazy gamedev in all arround the world! Follow @JotaDev before the quest ends on May 26 and you'll get Coins!

New character creation screen, with added skin and hair colors. More to come!

I was worried about how other maps would be handled in co-op, but then I realized each player could be the map-specific host if they're the first/only one there. So many bugs to fix now though!

Portrait of Jarmy

32 colours

160 x 160

I thought about improving the following mechanics by trying out navigation meshes. Let's just say it's not going to be straight forward.