Loading...
93
3 years ago

Made some progress on enemy movement behaviour. These Nyablins can patrol and wait by things, like this new camp fire!




1 comment

Loading...

Next up

Here's a sneak peak of another music track for Memora Wanderer, composed by my dad!

I was worried about how other maps would be handled in co-op, but then I realized each player could be the map-specific host if they're the first/only one there. So many bugs to fix now though!

Here's a little compilation of clips for Memora Wanderer. It's a cute nostalgic RPG I'm working on in Godot Wishlist on Steam here! https://store.steampowered.com/app/2937690/Memora_Wanderer/ #pixelart #lowpoly #gamedev

This week's Fan Art Friday celebrates Plants vs. Zombies! Accept the quest in your quest log to get started.

Here's a tour of the boat! I'm going to need a bigger dock... and figure out how to not have water clip through it.

Get yourself some fellas today! 👨‍🌾

Tiny Terraces is 25% off on Steam. #indiegame #gamedev #videogames

The Adept class in Memora Wanderer has the ability to summon statues! The Statue of Recall allows players (and co-op players) the ability to teleport to saved locations.

I've been considering a smaller project to start with like this one here. To potentially help with funding (grants / publishers) for the main game. What do you think?

I polished up the demo here: https://maytch.itch.io/killer-maid-service-prototype

Working on a variety of things for my game! 🌱🛠️ #indiegame #gamedev #videogames

Making good progress on the dialogue overhaul. Proper quest text, objectives, dialogue options, rewards, all in one box! Actual trackable quest objectives too.