Loading...
93
3 years ago

Made some progress on enemy movement behaviour. These Nyablins can patrol and wait by things, like this new camp fire!




1 comment

Loading...

Next up

I've been considering a smaller project to start with like this one here. To potentially help with funding (grants / publishers) for the main game. What do you think?

I polished up the demo here: https://maytch.itch.io/killer-maid-service-prototype

New character creation screen, with added skin and hair colors. More to come!

Making good progress on the dialogue overhaul. Proper quest text, objectives, dialogue options, rewards, all in one box! Actual trackable quest objectives too.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Here's a sneak peak of another music track for Memora Wanderer, composed by my dad!

@JotaDev is a Jolter to Watch and the most crazy gamedev in all arround the world! Follow @JotaDev before the quest ends on May 26 and you'll get Coins!

I thought about improving the following mechanics by trying out navigation meshes. Let's just say it's not going to be straight forward.

Here's a tour of the boat! I'm going to need a bigger dock... and figure out how to not have water clip through it.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Here's a little compilation of clips for Memora Wanderer. It's a cute nostalgic RPG I'm working on in Godot Wishlist on Steam here! https://store.steampowered.com/app/2937690/Memora_Wanderer/ #pixelart #lowpoly #gamedev