Game
FNaF World XL
5 years ago

Major Update on the Break


Hey, all!

So last time, Mangle was broken and I had no idea how to fix the ghost number. After needing to replace my laptop after a hard crash, and moving the files over, I've come to find out from a quick test that she's back in working order.

Might need additional testing to ensure that this isn't a one-off freak fix, but if it does stick then I can go all in on prepping the Christmas update!

(And it would also confirm that it was one of the .ini files causing this issue, so definitely gonna investigate that.)

'Till next time!

P.S.

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Next up

That time of year again.

Suppose it was about time that some of these skills got a little extra kick.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

Can it be done?

(Also, Happy New Year)

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

Yeah, we're doing this.

Mini Progress Update:

Motivation came back for a bit, so I figured I'd use it to bring Minibosses back into the fray

(Also working on a demo-specific sidequest that hands out powerups.)

New project is having a fun, early outing.

This whole "making a new battle frame" situation does give me an excuse to add some things I had been putting off for far too long.

I think I know what needs to be done to shake up XL's next public appearance...