Game
FNaF World XL
5 years ago

Major Update on the Break


Hey, all!

So last time, Mangle was broken and I had no idea how to fix the ghost number. After needing to replace my laptop after a hard crash, and moving the files over, I've come to find out from a quick test that she's back in working order.

Might need additional testing to ensure that this isn't a one-off freak fix, but if it does stick then I can go all in on prepping the Christmas update!

(And it would also confirm that it was one of the .ini files causing this issue, so definitely gonna investigate that.)

'Till next time!

P.S.

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Suppose it was about time that some of these skills got a little extra kick.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

First signs of danger.

Suppose it's rude to come back doing polls without showing some sort of progress for it.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

That time of year again.

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.

It's been a long time coming...