Game
FNaF World XL
5 years ago

Major Update on the Break


Hey, all!

So last time, Mangle was broken and I had no idea how to fix the ghost number. After needing to replace my laptop after a hard crash, and moving the files over, I've come to find out from a quick test that she's back in working order.

Might need additional testing to ensure that this isn't a one-off freak fix, but if it does stick then I can go all in on prepping the Christmas update!

(And it would also confirm that it was one of the .ini files causing this issue, so definitely gonna investigate that.)

'Till next time!

P.S.

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Next up

First signs of danger.

I think I know what needs to be done to shake up XL's next public appearance...

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

I know it's completely unintentional, but I swear this is the universe trying to convince me to dig my old handiwork out of retirement and do something with him.

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

Suppose it was rude to take down the demo and not at least show off something as compensation.

New project is having a fun, early outing.

New look, new direction.

This whole "making a new battle frame" situation does give me an excuse to add some things I had been putting off for far too long.

Can it be done?

(Also, Happy New Year)