Game
Cmd & Kill
12 years ago

Map Parsing


I finally got the tmx file format from the Tiled level editor to parse insidy unity. Right now map scrolling works when I move the cursor to the edges of the screen or when I press WASD or the arrow keys.

5d0c4910e376b.gif

I did some tests with a bunch of units and its nice to see how they all spread out and not intersect. But there is still work to be done as there is not yet any proper path finding included.

That’s why in Tiled I started adding a meta layer that will contain information like colliding areas for pathfinding, water zones and perhaps some other information that I haven’t decided yet on.

5d0c49142e26c.jpg


2 comments

Loading...

Next up

Placing enemies on the map This is more a smal update but I started placing enemies on the map so that I can start writing their Ai I might change the enemy color at a later time but for now they are green.

Unit Movement part 2 Some basic unit movement has now been added. Right now units can be selected and moved accross the screen. Each unit has its own collision radius and makes sure that no other unit moves into the same position as another unit.

Crowd movement Today I managed to get a bunch of soldiers running. The special thing is that they do not intersect each other and nicely pay attention to each other as a group. Planning to add some sample vehicles soon as well

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Just a Pico sprite

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Szayel Aporro Granz - Bleach

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)