Game
OverThrown
9 years ago

Market adding DAY2


-Created trade-button textures.
-Programmed a self-destruction if the player wants to destroy it.
-Programmed the trade system in the market.

5d0b8a8768e50.png

-You can now build the market in the building menu.

The market will have some more features, but almost everything is done.



0 comments

Loading...

Next up

Changelog 03/01/17 -Added Carbon in the game -Improved enemy IA -Improved Villager Pathfinding -Added Improvements for the player

Market adding DAY1 Today I started adding the market. -Box collider: just something the player can collide and interact with. -Added a script to the building. Now the game recognise the 3DModel as a building.

Changelog 11/09/2016 -Fixed market bugs -Added better building-creation system -Waking up the rest of the team…

So

i may or may not make an full art of some person or i may just leave this like that-

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Runestones: from concept to in-game model🗿

Finished work on the emotions of a new character for the tank universe