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Finally, Using only mp_potential_path (blue line), without MoveColide. It works good enough.
Dash / Attack sprites (click on image to show GIF)
Fixing "not getting hurt" bug. Other scripts keep runing even after got in the hurt state. State machine for enemy is totally broken
Creating Player sprite #pixelart
GML - light with surface
Eu postei "Desastre A Sua Escolha" em Nov 30, 2018 para o #365IndiesJam2018. Estou postando hoje uma nova versão , apenas com uma mudança no Menu. Irei adicionar mudanças a partir de hoje.
Player sprites test
mp_potential_path + MoveColide script Instead of following, they run away from me, even though the Target is the same. Strange behavior
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