Next up
Happy new year! with the revision of Angel Island all but complete. I'm spending time updating the badnik models before moving on to the next zone
testing mock up of act 2, unlike the original only half of the level will be under water :)
New zone revamp means new badniks
Almost complete now
Wip on probably the final zone for this project
With the gameplay levels all but complete, my focus is now towards updating the characters and menus
with SAGE out of the way, taking a small break then its back to improving and optimizing
testing the look of some new assets for the next level.
speed build some bosses and badniks, (crabmeat from Generations for scale) just needs animations, final details and textures made. but are serviceable for now and sort of hint at whats to come.
I've been quiet but very busy with my project, pictured is a revised map of Angel island Act 2, the image on the right is the old current level in the demo, so yeah expect something new when completed.
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