Next up
Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.
Motivation has returned in a substantial enough way.
Not quite the fix I've been talking about for the past few weeks, but it's at least progress.
New project is having a fun, early outing.
Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.
No poll for today, though I figured a sneek peek at the next update's changelog is warranted.
Version 1.2.0 is here!
First signs of danger.
How about we change things up?
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