Game
FNaF World XL
5 years ago

Micro Addendum


Quick update on things (because reasons).

The fix has worked for one of the two broken characters, which means Mangle is now back in action!

(And even more so, now that her new outfit also works. ;3 )

As for the other one (who shall remain unnamed for the moment), he is still accessing the value and is still mostly broken.

Still looking for the source of that value, but so far the search is fruitless.

Edit: Despite removing and re-adding things to try and get rid of this number, it still exists. Either I am really blind/dumb (which is a possibility), or this is something only a clean slate can fix.

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I might be having too much fun with this process...

The more things change, the more they stay the same.

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

New look, new direction.

First signs of danger.

That time of year again.

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

Suppose it was about time that some of these skills got a little extra kick.

This whole "making a new battle frame" situation does give me an excuse to add some things I had been putting off for far too long.