Game
FNaF World XL
6 years ago

Micro Progress Update (Mysterious Mine)


Hey, all! Got another quick update on progress, which I'm sure a few people will appreciate.

edrtex_2019-12-02_12-35-39-73.png

The Mysterious Mine section in Choppy's Woods is now officially accessible! I'll be adding additional details later, but for now it's pretty much got all the basics down: rocky walls, low visibility, and the classic labyrinth of hallways. I'll be moving the Gold Chip Chests to their proper places in the area too, so there will be a reason to go down into the depths in the current build.

Anyways, I'll soon be starting work on more enemy types (as well as adding in some temporary battle backgrounds... I feel like I can do better with the current set), so the next post should hopefully be able to show off more of them in action, among other things.

'Till next time!

Oh, and one more thing:

miniboss.png


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Next up

Suppose it was rude to take down the demo and not at least show off something as compensation.

New look, new direction.

That time of year again.

Yeah, we're doing this.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

This whole "making a new battle frame" situation does give me an excuse to add some things I had been putting off for far too long.

I might be having too much fun with this process...

Mini Progress Update:

Motivation came back for a bit, so I figured I'd use it to bring Minibosses back into the fray

(Also working on a demo-specific sidequest that hands out powerups.)

Suppose it was about time that some of these skills got a little extra kick.

Can it be done?

(Also, Happy New Year)