Game
FNaF World XL

3 years ago

Might be more things I'm forgetting, but this pretty much where I'm at in this phase.


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Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

First signs of danger.

That time of year again.

I might be having too much fun with this process...

Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.

The more things change, the more they stay the same.

It's been a long time coming...

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

Figured it out.

New look, new direction.