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Post jam version is complete, get it while it is fresh!
As I've posted yesterday, the feature to raise current blocks in Fire Leaf Water was buggy. I had to code new code to replace that cause the old one can't be salvaged.
Minetroid is completed and released!!
To celebrate the release, here are some shots which shows 2 enemies to make mines feel lively!. And of course there's a boss, somewhere in the mines ;).
Join a mercenary team: high-risk, low-benefit positions available!
Defend cargo trains in this innovative Turn-Based Tower Defense meets Reverse Bullet Hell.
Wishlist the game now: https://bit.ly/AustraliaDidItSteam
These shots show levels with new kind of trap, with new enemies (one that switch from ceiling and ground and static shooter) and with demoted boss.
Yep, the boss is demoted from last boss and has been replaced with new one.
The Lost Vikings series are my favorite games whose premise is simple : team work with 3 different characters. Each level and world offers new and unique challenge to tackle with team work.
The Scratch Team has just recently updated their Terms of Service yesterday, letting you know they now have full permission to use your content to train AI models.
I'm updating Krago's Kuest, expanding the world and adding missing features.
Here are some shots from the update:
Get Krago's Kuest here: https://darkbloodbane.itch.io/krago
















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