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I'm updating Krago's Kuest, expanding the world and adding missing features.
Here are some shots from the update:
Get Krago's Kuest here: https://darkbloodbane.itch.io/krago
Krago's Kuest has more levels and more enemies. Here are some shots from the update:
Get Krago's Kuest here: https://darkbloodbane.itch.io/krago
I've made a feature to lift all blocks and spawn new blocks in both endless modes of Fire Leaf Water. The feature has glitch and broke those modes. Fortunately, I've made new one to replace this broken one.
Join a mercenary team: high-risk, low-benefit positions available!
Defend cargo trains in this innovative Turn-Based Tower Defense meets Reverse Bullet Hell.
Wishlist the game now: https://bit.ly/AustraliaDidItSteam
Krago's Kuest has more levels and more enemies. Here are some shots from the update:
Get Krago's Kuest here: https://darkbloodbane.itch.io/krago
Minetroid is completed and released!!
To celebrate the release, here are some shots which shows 2 enemies to make mines feel lively! And of course there's a boss, somewhere in the mines ;).
The Scratch Team has just recently updated their Terms of Service yesterday, letting you know they now have full permission to use your content to train AI models.
As I've posted yesterday, the feature to raise current blocks in Fire Leaf Water was buggy. I had to code new code to replace that cause the old one can't be salvaged.
















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