Game
FNAF: AFTERMATH - ACT 1 [ REMAKE COMING SOON ]
2 years ago

MINI DEV UPDATE 4/4/24 | Custom Night Progress, New Content


Haven't posted anything here in awhile due to my April Fools game, Figured i'd give y'all a little update!

I've finished Custom Night Mode 1

The FNAF 4 Mode

And got Mode 2 about 75% Complete

The SL Mode

I've animated, and Added a Intro Cinematic to the game!
(there was a Text intro, but i removed it because it was too long, and the text from it became what y'all seen after clicking 'Play')
(Sorry if i mentioned this in a Previously post, Thought i did, But i looked and couldn't find it)



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My new FNaF game: DELIRIUM is out now!!!

~40 minutes of playtime

Developed over the course of 8/9 days.

A classic FNaF experience. Made for those who have experience with FNaF 1 - 4.

Here's some before and after photos of the Act 2 Remaster

really happy with how this game is turning out. Hoping to have it ready soon!

Just some scrapped renders. was going to be used for death screens.

Act 2 Remastered, now in development. What to expect: Improved Graphics, UI and models. no gameplay changes except where necessary.

When to expect it: No time frame yet, likely a couple months out.

If you didn't know, the full release of Act 2 is out now. 4 - 6 Hours of gameplay Also, If you're new here, i'd wait for Act 1's remake (later this year) to check it out, New gameplay, Ending, and fully mocap animations. https://gamejolt.com/games/FNAFTERMATH2/935945

Added in Proper reverb, working on improving the Lighting and reflections as well. Probably gonna keep the atrium Dark for Night Shift purposes, but I'm looking into adding more Models & detail as well.

ACT 2 • 2 NIGHT DEMO OUT NOW! Runtime: Around an Hour

Act 1 Reimagined - Coming Soon

W.I.P Yeah... been awhile since I posted about the upcoming update, Burnt myself out with aftermath (Because I put over 600H into Act 2the last 2/3 months of development, lol) so I've just been working on it every once in a while