Game
FNaF World XL

3 years ago

Mini Progress Update:

Aside from working on more stability fixes, there is also a bit of new content in the pipeline.


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New look, new direction.

I might be having too much fun with this process...

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

How about we change things up?

Save file stuff (sidequests, maps and "autosaving") might currently be a troublesome mess, but at least development on OCN is going pretty smooth.

Suppose it was about time that some of these skills got a little extra kick.

New project is having a fun, early outing.

That time of year again.

While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!