Game
The Inferno Game BETA


1 year ago

Minor Update: the Morality mechanic will replace the Health mechanic. Basically, you get a game over if you make too many bad decisions. You wanna make good decisions to keep your bar high. If your bar gets too low, you lose and get the Game Over.


**Why make this change?**

This is a big change in retrospect, because the player will have to change their approach and I have to change a lot of aspects in the game. However, the Morality mechanic was something I wanted to add from the start. I didn't go through with it because I wanted the game to be linear and have one ending. With a Morality meter, there's an expectation to have at least two endings. It's just been recently that I was able to think up how to install the mechanic that could keep to those plans. If you make too many bad choices, you lose. If you make many good choices, you'll win.

**Why replace the Health?**

I don't want to make this game too complicated. There just needs to be one way to win and one way to lose and that's all the game really needs.

**What are the Good and Bad decisions?**

For now, that mainly revolves around the Imp Staff. Diablo can make good decisions by not bothering them or even helping them. He can make bad decisions in the form of bothering them or messing with them. I'd like to think of more ideas to create more variety.

**What else does this change?**

A few things. One of them is the story. McInnes isn't missing like what was originally planned, but he'll be around to monitor and judge Diablo's actions. The current story is that Jezebelle is up to something and is keeping Diablo out of it, which he can't stand. Unable to convince Diablo to not get into it, he reluctantly joins to help Diablo find her to figure things out.

**Any other changes?**

I've made a couple more changes, but that's all I'm comfortable showing right now. Thanks for reading!



0 comments

Loading...

Next up

Okay, I finally got a part for another project done, so I can focus on this for the day. I’m going to carefully draw the background assets for the kitchen. I still made sure to darken my room for a better view. Process details are in the article below.

Hello, Everyone. I have two announcements:

The first is that I'm going to focus on another summer project and summer job to cover the costs of health matters. The Inferno Gang will not be shelved, but progress will be slower.

Making a minigame. This is the prototype before I add all the art.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

I wanted to try custom controls for my games, but it was always on the Options Menu To-Do list, the last things I did. I decided to I'll add it to the Pause Menu so people can change it anytime. Right now I'm moving it to the UI's Layout

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

2.8.0’s release will be this Friday. I started a new summer job this week and it’s been great so far, but I;m also very tired. I’m starting to commission play testers to help me out with it’s development. Thanks for everyone’s support!

See my ingenuity, mortals! For I have used my canvas holder to take steady pictures with my ipad for traditional assets, bwahahahaha! 😎

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Verge is trying on some hats. They like the Twill Cadet Cap (left)and the Flat Cap (right).