Game
The Inferno Game BETA


3 years ago

Minor Update: the Morality mechanic will replace the Health mechanic. Basically, you get a game over if you make too many bad decisions. You wanna make good decisions to keep your bar high. If your bar gets too low, you lose and get the Game Over.


**Why make this change?**

This is a big change in retrospect, because the player will have to change their approach and I have to change a lot of aspects in the game. However, the Morality mechanic was something I wanted to add from the start. I didn't go through with it because I wanted the game to be linear and have one ending. With a Morality meter, there's an expectation to have at least two endings. It's just been recently that I was able to think up how to install the mechanic that could keep to those plans. If you make too many bad choices, you lose. If you make many good choices, you'll win.

**Why replace the Health?**

I don't want to make this game too complicated. There just needs to be one way to win and one way to lose and that's all the game really needs.

**What are the Good and Bad decisions?**

For now, that mainly revolves around the Imp Staff. Diablo can make good decisions by not bothering them or even helping them. He can make bad decisions in the form of bothering them or messing with them. I'd like to think of more ideas to create more variety.

**What else does this change?**

A few things. One of them is the story. McInnes isn't missing like what was originally planned, but he'll be around to monitor and judge Diablo's actions. The current story is that Jezebelle is up to something and is keeping Diablo out of it, which he can't stand. Unable to convince Diablo to not get into it, he reluctantly joins to help Diablo find her to figure things out.

**Any other changes?**

I've made a couple more changes, but that's all I'm comfortable showing right now. Thanks for reading!



0 comments

Loading...

Next up

Okay, I finally got a part for another project done, so I can focus on this for the day. I’m going to carefully draw the background assets for the kitchen. I still made sure to darken my room for a better view. Process details are in the article below.

Been working more on The Inferno Gang's Demo. Almost done! Don't wanna say when I'll get it done due to not wanting a deadline, but hopefully soon

Finally got the lineart for the church done #folklore #ankou #gameart

WAWA HAPPY BDAY @NickPi !! have the greatest bday ever <3 <3

Got Project Deep into Beta, yay!

I mainly just have to work on the art and figure out some leftover bugs in the programming. I want to have a mobile option, too. It's gonna be a Horror Collectathon

Give your PC what it really wants…

#Mabon update video. Forgot to post it here last Fall

I mainly put my games on GD.games but I'm thinking of seeing if I can come back to this place if I can mage posting between several sites

A small #sidescroller #horror inspired by me getting sick at the start of the year and binging on Atlantic Canadian folklore! I call it Escaping Ankou! Currently in Alpha.

Happy Valentines day I think, yeah. This me and my sealion again, I love him

This is a video of a short #sidescroller #horror with a Timer mechanic. When would it be a great time to play this kind of game? (before bed, after work, while waiting for something, or another time?) Comment down below! It's for course research