Minor Update; view full post on steam or itch.
https://thehemohscinproject.itch.io/another-nightmare/devlog/836544/another-nightmare-minor-update
https://store.steampowered.com/news/app/3240970/view/6491470391966433587?l=english
Next up
Quicktime event during playerdeath, first time we've put quicktime events in one of our games and it's surprisingly smooth. No sounds yet though, we'll work on those soon.
Updated icon, more accurate to what it's supposed to be. Probably going to make an animation for it too.
Lighting for JAOMC is finally done, of course there's a few tiny details that need to be done with it but it's pretty much. Now I will finish up the cutscenes and enemy stuff. Survivor mode, at least, will be done. Soldier will follow quickly after.
If anyone is having trouble with navigation in Another Nightmare you can have the map from the office cameras, it should be downloadable here. Hopefully that helps anyone bad with mazes.
New content intro; this will play at the start of trailers, video games, animations, etc. Do you know what the icon represents?
I took a bit of a detour for about a month and made something sort of small, I was planning on collaborating with another company but the deal went sour cause one of the team members is a prick. I'll make some content around this soon.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Have a good Boi
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!










0 comments