Game
Star Story

8 years ago

Monthly Update 16.07.01


I’ve suffered a short period of exhaustion. That is terrible especially in this stage. I’m just working too hard, and some private matters tempted me to push myself too hard. I’ve taken a week off and I’m feeling better. I hope I can resume the project next Monday.

The project is slowly entering the final stage, and that means I can reveal part of an actual schedule I have planned for now.

  1. The last dungeon prior to the final dungeon of the game is now completely finished.

  2. I am now working on the “Sewers”. This is an optional dungeon and also a bit of a parody to zombie movies where zombies come to be due to some experiments of a mad scientist. Hey, this game is references to scifi after all. ;)

  3. After the Sewers I will work on a small sidequest on the planet of Volcania.

  4. Then the works on the final dungeon will begin at last. This will very likely be the largest dungeon of the game, BUT it’s set up that way you don’t have to do parts you’ve already done twice (unless you WANT to do this for grinding purposes or trying to find some missed secrets).

  5. Before setting up the final boss, I will first set up the last optional dungeon “The Mines of Airom”. This dungeon only becomes available to the player if Crystal found all her ARMS, and here you can find her final ARM.

  6. Then I will set up the “Black Hole Dweller”. The Ultimate Boss. It’s an optional boss and the strongest boss in the game. Can only be defeated if you really worked things out. It’s a boss for the real no-life-guys out there.

  7. Then the final boss will be developed. I said it before, this will be the hardest challenge I’ve ever faced in game development, and I hope my (ambitious) plans will work out in the game. We’ll see.

  8. After that I’ll have to set up the chains for the New Game+.

  9. When that is all done, I need to make sure that all issues with the milestone “Beta” are fixed or resolved.

  10. And then the game can be open for beta testing. If you are interested in beta testing, lemme know, and I’ll give you access to the early beta releases of the game. It should go without saying, but a little secrecy is desired if you beta test. We don’t want too many spoilers leaked before the game is even out.

  11. During the beta period I must make sure that all issues marked “Full Launch in the issue tracker (and that includes the ones beta-testers give me in this process, so that list may get longer over time), are fixed.

  12. And once all that is done, the first full stable release can be prepared.

Well, still a lot to do, but the end is in sight. Wish me luck in this final part of the game’s production. I’ll need it ;)

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