Game
Dungeon Mercenary
8 years ago

More Dungeons...


I’m now wallifying disconnected areas, generating stairs, and generating circular rooms (1 per level in this vid). Next on my list: water! Stay tuned and spread the love ❤

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During the last week, I've added traps. They can either be initially visible (early levels) or be noticed randomly when you walk by (later levels). Hope you'll like them!

Juiced combat

I've added a new procedurally generated room: the wizard office #gamedev #indiedev #pixelart #screenshotsaturday #roguelike Beware not to touch its belongings!

Completing the board

Pixel Card Wars: new cards: spells and items

My in-development cards game now has its own webpage on itch: https://hgames.itch.io/pixel-card-wars I think I'll ultimately post it on GameJolt, but devlog will only be on itch. Please follow it here!

I'm adding skills as reward for beating dungeons #roguelike #indiedev #gamedev#screenshotsaturday #codesource. That’s part of the progression of the player, together with better items. There's a lot of them but it's quite easy to implement.

Pixel Card Wars: How gamedev proceeds (hand design)

Back to indie dev...

I have created a page dedicated to Pixel Card Wars on GJ: https://gamejolt.com/games/pixel-card-wars/699977 I will continue documenting Pixel Card Wars development here! See you 👋