
Next up
Intro revamp!
V1.3 is out!
Gamemodes! Also general quality of the game has improved, more optimization fixes, cutscene remakes, and more! Merry christmas!
And V1.1 is already out!
Very minor changes made after extended playtesting of the final build. These include:
-The Neighbor catching you if you try to hide in a closet while he's chasing you
-New tutorial feature and intro
-Throwing bug fix
-and more!
V1.2 is out! Finally!
Lots of cool changes, and I shifted to UE4.27. Have fun with the bonus map, AI changes and new tasks, campaign updates, and more!
I'm cooking things up for V1.2!
Here's a bonus level goodie for you all. (You'll be able to play this with the main menu revamp!)
More changes down below.
Horrifying gamemode, I genuinely jumped multiple times trying to record this
The house rework is done! Yahoo!
There's still a few other game-breaking bugs and funny little additions to add, though. Please be patient!
After watching Zorgo's playthrough, I found some bugs I didn't even think of,,,
It's out! Yay! Have fun!!
It's almost finished! Only really just extra features are left... I could technically release it right now. Don't worry, the extra features won't take long.
Time for some house renovation!
The 2-floor prototype house modeled with UE4 brushes in Act 1 will be turned into a 4-floor house with an actual model. So far, it's been a pretty fun learning experience!
v1.2 will be a very big patch.











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