Game
Hello Neighbor: Hlop Mod


22 days ago

V1.3 is out!

Gamemodes! Also general quality of the game has improved, more optimization fixes, cutscene remakes, and more! Merry christmas!


Hey all! I've loved all the feedback recently, thanks! Thanks to this and some other things, I've made lots of changes:

Gameplay:

-Gamemodes! There are 5 new gamemodes for you to try, and one lets you customize the game! Have fun!

-Act 2 basement added

-Neighbor AI now predicts player movement when chasing

-Dynamic Footsteps! The Neighbor's steps get louder the faster he goes.

-Neighbor Blair Witch bug fixed

-The Neighbor now looks in beds if you go into one during a chase

-The Neighbor is a lot smarter in general! He looks for items and puts them where they should be (e.g. putting a TV back in its place or putting an antenna back on it)

-Neighbor goes to more important sounds if he hears one while investigating

-Saves added

-Stars for completing gamemodes on menu

-Item sockets made more comfortable

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Decor:

-I've tried my own take on modeling and made a cleaver, one-door worktop, and stanford flag from the kickstarter. These were pretty fun to make.

-Lighting improved more

-FPS kill in Prototype map fixed

Cutscenes:

-Act 1 intro and ending sequences remade to be much more detailed



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Next up

More little details and such are being added for v1.3. After more of that stuff, more gamemodes will be added! 2 are already finished.

The house rework is done! Yahoo!

There's still a few other game-breaking bugs and funny little additions to add, though. Please be patient!

After watching Zorgo's playthrough, I found some bugs I didn't even think of,,,

And V1.1 is already out!

Very minor changes made after extended playtesting of the final build. These include:

-The Neighbor catching you if you try to hide in a closet while he's chasing you

-New tutorial feature and intro

-Throwing bug fix

-and more!

It's almost finished! Only really just extra features are left... I could technically release it right now. Don't worry, the extra features won't take long.

Time for some house renovation!

The 2-floor prototype house modeled with UE4 brushes in Act 1 will be turned into a 4-floor house with an actual model. So far, it's been a pretty fun learning experience!

v1.2 will be a very big patch.

V1.2 is out! Finally!

Lots of cool changes, and I shifted to UE4.27. Have fun with the bonus map, AI changes and new tasks, campaign updates, and more!

Intro revamp!

Horrifying gamemode, I genuinely jumped multiple times trying to record this

It's out! Yay! Have fun!!

I'm cooking things up for V1.2!

Here's a bonus level goodie for you all. (You'll be able to play this with the main menu revamp!)

More changes down below.