1 month ago

"Morning! I made some statues that can spit fireballs. Not sure if I'll use them for these specific dungeon floors, but they'll definitely be used somewhere, haha! Now let's build some more traps and work on the floor environments!"




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πŸ•’ Day, afternoon, and night! A small preview of the time system changing the environment ✨ (still need to work on night render)

I made a little intro cutscene! πŸŽ₯✨ Also worked with my awesome 3D artist on some new textures β€” cute and cartoony ones for the monsters, and some fresh ones for the tower's biome too! Bit by bit, the world is starting to feel alive πŸ’–πŸŒŸ

Small Animation Update Before Map Work

tiny legends

can you name them all

: Aseprite

: Zughy 32

πŸŽ‰ I just got some awesome new props to improve the game’s environments β€” including ancient ruins, glowing stones, and village-style assets!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

"Working on a new side quest and puzzle mechanic! 🌱✨ Find the glowing plant hidden deep in the tower… but careful, it bites (with electricity)!" ⚑🧩

Just programmed and implemented the environment rendering transitions (day, evening, and night), and it's working great... at least as far as I've tested! πŸ˜† Feels amazing to see the world slowly shift as time passes! also a reference for the clock idea.

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

✨ blink blink~ ✨ Just a cute post! Also: finishing some dungeon props today! Already finished the time system and the bell system. The bell will be an item the player can use to quickly exit the tower!