I wanted to do some work on the battle system, but I can't get enemies to spawn into the correct positions. The enemies spawn in; they are in the tree. But they're either stacked on top of each other or else spread out off the map. I tried using Marker3D and it at least keeps them on the same axis. I tried using straight Vector3() coordinates, but to no effect.
In similar fashion, I have a simple map where, at this point, the only thing that happens is the player spawns in at a certain point. It won't do it. The player will spawn in, but always at the origin, never at the instructed position. In another similar map, it will spawn on the right side of the map when the instructions clearly say the left. I don't get it.
If anyone feels inclined to help, I'm using G4.1.2, running Garuda Linux.
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